🛠️lvs-crafting

LVS Crafting – Advanced Workbench System

Overview

Transform your server’s crafting system with LVS Crafting, a powerful and flexible workbench script designed to add depth, progression, and realism to your roleplay experience.

From public crafting stations spread across the map to private workbenches placed inside player houses, this system brings dynamic item production, shared crafting queues, blueprint mechanics, and structured storage into one immersive solution.

Enhance your server’s economy, job systems, and progression mechanics with a crafting experience that feels meaningful, organized, and fully integrated into roleplay.


Key Features

🛠 Public & Private Workbenches

  • Create fixed crafting stations across the map.

  • Accessible to:

    • All players

    • Specific jobs

    • Specific groups

  • Workbench item available for purchase.

  • Players can place their own workbench inside their house/apartment (compatible with housing systems).


📦 Built-in Storage System

Each workbench includes two separate storage systems:

1️⃣ General Storage

  • Shared storage per workbench.

  • Supports whitelist and blacklist configuration.

  • Prevents players from abusing it as a general-purpose inventory.

  • Ideal for restricting storage to crafting materials only.

  • Encourages use of the server’s main inventory system for better gameplay flow.

2️⃣ Blueprint Storage

  • Dedicated storage for blueprints only.

  • Accepts exclusively blueprint items.

  • Keeps crafting progression structured and organized.


📘 Blueprint System

  • Items can:

    • Require a specific blueprint.

    • Require a shared blueprint used by multiple items.

    • Not require any blueprint at all.

  • One blueprint can unlock multiple craftable items.

Example: A mechanic blueprint for brake systems can allow crafting:

  • Standard brakes

  • Sport brakes

  • Racing brakes

Each crafted item can have its own:

  • Stats

  • Metadata

  • Individual characteristics

This allows for deep progression systems and realistic specialization.


🔄 Shared Crafting Queue

  • Crafting queues are shared per workbench.

  • Not player-based.

  • If a job-restricted workbench (e.g., hospital staff) is used:

    • Any authorized member can collect completed items.

  • Storage is also shared.

  • Promotes teamwork and realistic workplace dynamics.


🏠 Placeable Workbench Item

  • Workbench is an in-game item.

  • Players can:

    • Purchase it.

    • Place it inside their house or apartment.

  • Fully integrated into housing systems.

  • Enables private crafting environments.


⚙ Flexible Crafting Logic

  • Supports crafting recipes with or without blueprint requirements.

  • Allows advanced item customization via metadata.

  • Designed for:

    • Mechanics

    • Police departments

    • Medical crafting

    • Illegal crafting systems

    • Business production systems

    • And more


Why Use LVS Crafting?

  • Encourages structured economy progression.

  • Prevents storage abuse through configurable restrictions.

  • Supports teamwork-based crafting.

  • Works for both public and job-exclusive crafting systems.

  • Adds realism and immersion to your roleplay server

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