🎒lvs-inventory

lvs-inventory documentation

LVS Inventory – Advanced Inventory System

Deliver a smoother, faster, and more dynamic inventory experience while maintaining full compatibility with existing ox_inventory-based resources.

Overview

Upgrade your server’s inventory experience with LVS Inventory, a powerful extension built on top of ox_inventory, fully compatible with all its methods, features, and ecosystem.

LVS Inventory enhances the core system by introducing a modern interface, advanced item interactions, multi-inventory management, and immersive gameplay mechanics that take roleplay to the next level.


Key Features

🧩 Built on Top of ox_inventory

  • Fully compatible with ox_inventory.

  • Supports all native methods and functionality.

  • Easy integration with existing scripts that already use ox_inventory.


🖥 Multi-Inventory Interface

  • Open multiple inventories at the same time in a single interface.

  • Seamlessly move items between inventories without closing or reopening menus.

  • Faster and more intuitive item management.

  • Ideal for:

    • Trading

    • Storage interaction

    • Job workflows


  • Highlight items by category.

  • Real-time text search.

  • Quickly locate items in large inventories.

  • Improves usability and player experience significantly.


🎒 Backpack System

  • Backpacks act as independent inventories.

  • Each backpack contains its own internal storage.

  • If the backpack is:

    • Lost

    • Dropped

    • Stolen → All items inside are lost with it.

  • Adds risk/reward and realism to item management.


🧷 Special Slots System

  • Supports up to 10 configurable special slots.

  • Prebuilt examples included:

    • tool

    • backpack

    • vest

    • wallet

  • Each slot can have:

    • Custom logic

    • Script interactions

    • Unique restrictions

  • Easily extendable for custom gameplay systems.


❤️ Character Health Integration

  • Detects player damage internally.

  • Displays health status directly in the inventory UI.

  • Can be:

    • Disabled if needed

    • Replaced with external systems via exports

  • Allows integration with advanced medical or damage scripts.


🧱 Advanced Item Interaction (Hold / Drop / Place)

  • Players can hold items in hand with:

    • Custom 3D models

    • Custom animations per item

  • Items can be:

    • Dropped

    • Placed in the world

  • Supports persistent world items (permanent objects).


🚗 Vehicle Interaction (Trunks & Physics)

  • Items can be placed inside vehicle trunks.

  • Objects can be attached to vehicles.

  • If the vehicle moves or physics affect it:

    • Items can fall off realistically.

  • Adds immersion and dynamic gameplay.


🏗 Modern UI (Shops & Crafting Integration)

  • Includes custom shop and crafting systems (lvs_shops & lvs_crafting).

  • Uses a modern, dynamic UI, not the default ox_inventory interface.

  • Designed for:

    • Better UX

    • Faster interactions

    • Cleaner visuals

  • Fully integrated with LVS ecosystem scripts.

Changelog

2026/04/05

Initial commit

Files Changed:

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