skill check
Skill Check

How to use:
Client-side using exports
skillCheck
Runs a skill check with the defined difficulty.
difficulty:
'easy'or'medium'or'hard'ortablePreset difficulties:
'easy' -
{ areaSize: 50, speedMultiplier: 1 }'medium' -
{ areaSize: 40, speedMultiplier: 1.5 }'hard' -
{ areaSize: 25, speedMultiplier: 1.75 }
Custom difficulties can be set by sending an object instead of one of the preset strings above
areaSize:
numberSize of the success area in degrees
speedMultiplier:
numberMultiplier for the speed of the indicator
inputs?:
string[]A random key will be picked from the inputs table for each skill check
If no inputs are defined the key is defaulted to
e
skillCheckActive
Returns true if a skill check is currently active.
cancelSkillCheck
Cancels the currently ongoing skill check.
Usage Example
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