> For the complete documentation index, see [llms.txt](https://fivem.lvsoft.com.ar/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://fivem.lvsoft.com.ar/qb-esx/lvs_weazelnews.md).

# lvs\_weazelnews

## Weazel News Job

Transform your roleplay experience with the Weazel News Job Script, designed to bring the world of journalism and media to life in your server. This script offers a wide range of features to immerse players in the world of news reporting, from capturing footage to publishing newspapers.

<figure><img src="/files/TDdAuSFYPssCmlIeYPKQ" alt=""><figcaption></figcaption></figure>

> Enhance your server's roleplay with the Weazel News Job Script and bring the fast-paced world of journalism to life!

***

## Key Features

* **Interactive Items with Animations**: Equip your reporters with a camera, microphone, and boom mic, each with realistic animations to enhance roleplay.
* **Create and Sell Newspapers**: Players can write articles, compile them into a newspaper, and sell them as items through vending machines. These newspapers store the information and can be opened by anyone who purchases them.
* **Video Capture Tasks**: Assign reporters to capture footage in specific areas around the city. The areas and objectives are configurable to suit your server’s needs.
* **Interview Tasks**: Send reporters to interview NPCs at various locations on the map. The chances of an NPC agreeing to the interview can be configured, adding an element of unpredictability.
* **Comprehensive Work Menus**: Includes different job-specific menus for storage, wardrobe, editing, and management (compatible with qb-management or esx\_society).
* **Material Sales**: Players can sell materials using qb-inventory or ox\_inventory, integrated seamlessly with the script.
* **Customizable Interface**: The interface colors can be changed to match the theme of your server, providing a personalized touch

***

{% hint style="info" %}
This script has a long list of **ToDo**, such as reputation, multiplayer jobs, more tasks, and much more complexity in them, so it isn’t repetitive and has a high degree of randomness
{% endhint %}

## Changelog

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{% tab title="v1.1.1" %}

### 2024/08/25

Initial commit

**Files Changed:**&#x20;

* [ ] All Files
* [ ] All Files Except config.lua
* [ ] Specific Files

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Fix:
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Add:
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{% hint style="info" %}
Edit:
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