Events
You can implement these events for your scripts or integrate them into others
Open shop UI
CLIENT
-- Clothing
TriggerEvent('lvs_clothing:client:OpenClothingShop')
-- Barber
TriggerEvent('lvs_clothing:client:OpenBarberShop')
-- Tattoo
TriggerEvent('lvs_clothing:client:OpenTattooShop')
-- Surgeon
TriggerEvent('lvs_clothing:client:OpenSurgeonShop')
Open player outfit UI
CLIENT
/ lvs_clothing:client:openOutfit
TriggerEvent('lvs_clothing:client:openOutfit')
Open outfit UI by sending the clothes as a parameter
CLIENT
/ lvs_clothing:client:loadJobOutfit
uniforms = {
male = {
{
name = "Outfit 1",
tags = "No tags",
outfitData = {
["arms"] = {item = 1, texture = 0}, -- Arms
["t-shirt"] = {item = 15, texture = 0}, -- T-Shirt
["torso2"] = {item = 87, texture = 1}, -- Jackets
["vest"] = {item = 0, texture = 0}, -- Vest
["decals"] = {item = 0, texture = 0}, -- Decals
["accessory"] = {item = 0, texture = 0}, -- Neck
["bag"] = {item = 0, texture = 0}, -- Bag
["pants"] = {item = 59, texture = 0}, -- Pants
["shoes"] = {item = 25, texture = 0}, -- Shoes
["mask"] = {item = 16, texture = 1}, -- Mask
["hat"] = {item = 14, texture = 4}, -- Hat
["glass"] = {item = 0, texture = 0}, -- Glasses
["ear"] = {item = 0, texture = 0} -- Ear accessories
},
grades = {0, 1, 2, 3, 4},
},
...
},
female = ...
}
TriggerEvent('lvs_clothing:client:openJobOutfitsMenu', uniforms.male)
Set a job uniform programmatically
CLIENT
/ lvs_clothing:client:openOutfit
uniform = {
jobName = 'police',
gender = 'male',
label = 'custom #1',
outfitData = {
["arms"] = {item = 1, texture = 0}, -- Arms
["t-shirt"] = {item = 15, texture = 0}, -- T-Shirt
["torso2"] = {item = 87, texture = 1}, -- Jackets
["vest"] = {item = 0, texture = 0}, -- Vest
["decals"] = {item = 0, texture = 0}, -- Decals
["accessory"] = {item = 0, texture = 0}, -- Neck
["bag"] = {item = 0, texture = 0}, -- Bag
["pants"] = {item = 59, texture = 0}, -- Pants
["shoes"] = {item = 25, texture = 0}, -- Shoes
["mask"] = {item = 16, texture = 1}, -- Mask
["hat"] = {item = 14, texture = 4}, -- Hat
["glass"] = {item = 0, texture = 0}, -- Glasses
["ear"] = {item = 0, texture = 0} -- Ear accessories
},
}
TriggerEvent("lvs_clothing:client:loadJobOutfit", uniform)
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